Friday, February 12, 2010

Chime

Weather - chilly, work - busy, sleep - pretty good, for once.

OK, let's cut to the chase. I bought a game today. Four hundred MS points on the nail, or just over three squids in earth money, and an fairly hefty download netted me Chime, and wow - it could have been written for me. In a nutshell it involves fitting shapes together to form contiguous blocks against the clock. The bigger the block, the higher the score, and there are bonus points for filling in the grid as you go. So far, so tetris-a-like.

No, the real draw to this game is the music. There are five pieces from Phillip Glass, Paul Hartnoll (Orbital), Moby, Markus Schulze and Fred Deakin (Lemon Jelly). As the grid is built up, so are layers of each track are also added building into a unique and hypnotic experience. The graphical presentation is minimalist, but perfectly suited to the game play.

After a just a few plays this has already displaced Rez in mah favourite xbox arcade game. Actually, showing the game play trailer is easier than explaining it :



Go and buy it now. Trust me on this one.

PS Happy Darwin Day!

No comments: