Monday, October 24, 2005

Vice City : Finished

After twenty or so restarts, I managed to beat the final mission in Vice City – an extended shoot out, shamelessly cribbed from the end sequence of the movie Scarface. It was a frustrating experience, not least due to the inadequacies of the auto aiming system when you are close to a wall inside and also to the ridiculous number of respawning mafia goons that you have to kill before triggering the next arbitrary cut scene. The game Mercenaries showed a workable movement and firing control mechanism for a third person action game, and it is only in San Andreas that the GTA series starts to match that.

Still, the game was a good experience in many ways – the definitive 80s soundtrack and style, the excellent voice acting in the cut scenes – particularly Ray Liotta as the anti hero Tommy Vercetti, and the open ended freedom of driving through a sun (or on occasion, rain) drenched Miami.

Thief : Deadly Shadows is next on the list to play, although in a moment of weakness I have preordered Call of Cthulhu which is due out next week.

 

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